Read our guide to the Miletus mission in Caesar III. A largely peaceful province, Miletus is the first peaceful map on which it is necessary to develop armed forces, and to defend the city against invaders. This map also introduces fishing to the game for the first time. Our recent expansion in the east must […]
Caesar III | Tarraco – Famine in the Empire
The Tarraco mission in Caesar III recreates the beginnings of Roman colonisation of modern day Spain. This map is the first that is geographically challenging, with all of the farmland located across a river. There will be frequent requests from Caesar to dispatch food to the empire. Once again, I want you to found a […]
Caesar III | Capua – Your First Colony
Capua is the first mission of the peaceful provinces in Caesar III after the two earlier tutorial maps. The map is much larger and the gameplay much less scripted. There mission instructions introduce the concept of sea trade, and of the dock. Caesar is at today’s gladiator tournament, and is unable to see you himself. […]
Caesar III | Brundisium – Feeding the Populace
Brundisium is the second of two learning campaigns at the beginning of the Caesar III career. This mission is much more complex than the first, teaching you how to grow food, install more complex water systems, education and entertainment facilities. The end of this mission concludes with an introduction to the production of finished goods, […]
Caesar III | The New Governor – A Village is Born
The New Governor is the first of two tutorial missions provided at the beginning of the career in Caesar III. The mission is very straightforward, and introduces many of the most basic aspects of city building, while walking the player through to conclusion. Read on to follow our approach to this map. “Let your governorial […]
How to play old Windows games on macOS Catalina
Here at MacRetro we are avid MacOS converts, but we spent much of our youth playing classic DOS and windows games, and still enjoy playing those classics from the 90s and 00s today. We started MacRetro as a way of showing others how to make classic Windows games work on modern Apple architecture. Until recently […]